Programming in C# courses
- Programming in C# Course
Sorry, we currently do not have any public courses scheduled for the Programming in C# level 1 course. Please contact us to see if we can put one on the schedule for you
Sorry, we currently do not have any public courses scheduled for the Programming in C# level 1 course. Please contact us to see if we can put one on the schedule for you
Programming in C# Course
Course Description
This training course teaches developers the programming skills that are required for developers to create Windows applications using the C# language. During their five days in the classroom students review the basics of C# program structure, language syntax, and implementation details, and then consolidate their knowledge throughout the week as they build an application that incorporates several features of the .NET Framework 4.5.
At the end of the course, students should leave the class with a solid knowledge of C# and how to use it to develop .NET Framework 4.5 applications.
Note: This course uses Visual Studio 2012, running on Windows 8.
Who should attend
This course is intended for experienced developers who already have programming experience in C, C++, JavaScript, Objective-C, Microsoft Visual Basic®, or Java and understand the concepts of object-oriented programming.
This course is not designed for students who are new to programming; it is targeted at professional developers with at least one month of experience programming in an object-oriented environment.
Prerequisites
Developers attending this course should already have gained some limited experience using C# to complete basic programming tasks. More specifically, students should have hands-on experience using C# that demonstrates their understanding of the following:
Programming in C# Course
Course Outlines
1. Review of C# Syntax
This module reviews the core syntax and features of the C# programming language. It also provides an introduction to the Visual Studio 2012 debugger.
Lessons
2. Creating Methods, handling Exceptions, and Monitoring Applications
This module explains how to create and call methods, catch and handle exceptions. This module also describes the monitoring requirements of large-scale applications.
Lessons
3. Developing the Code for a Graphical Application
This module describes how to implement the basic structure and essential elements of a typical desktop application, including using structures and enumerations, collections and events.
Lessons
4. Creating Classes and Implementing Type-safe Collections
This module explains how to create classes, define and implement interfaces, and create and use generic collection. This module also describes the differences between value types and references types in C#.
Lessons
5. Creating a Class Hierarchy by Using Inheritance
This module explains how to use inheritance to create a class hierarchy and extend a.NET Framework class. This module also describes how to create generic classes and define extension methods.
Lessons
6. Reading and Writing Local Data
This module explains how to read and write data by using file input/output (I/O) and streams, and how to serialise and deserialise data in different formats.
Lessons
7. Accessing Database
This module explains how to create and use an entity data model for accessing a database, and how to use LINQ to query and update data.
Lessons
8. Accessing Remote Data
This module explains who to use the types in System.Net namespace, and WCF Data Services, to query and modify remote data.
Lessons
9. Designing the User Interface for a Graphical Application
This module explains how to build and style a graphical user interface by using XAML. This module also describes how to display data in a user interface by using data binding.
Lessons
10. Improving Applications Performance and Responsiveness
This module explains how to improve the throughput and response time of applications by using tasks and asynchronous operations.
Lessons
11. Integrating with Unmanaged Code
This module explains how to integrate unmanaged libraries and dynamic components into a C# applications. This module also describes how to control the lifetime of unmanaged resources.
Lessons
12. Creating Reusable Types and Assemblies
This module explains how to examine the metadata of types by using reflection, create and use custom attributes, generate managed code at runtime, and manage different versions of assemblies.
Lessons
13. Encrypting and Decrypting Data
This module explains hot to encrypt and decrypt data by using Symmetric and asymmetric encryption.
Lessons
Our goal is to make sure your training meets your objectives, not ours. Therefore, all of our outlines are used as guidelines for particular courses. This outline does not guarantee that all the topics listed will be covered in the time allowed. The amount of material covered is based on the skill level of the student audience. We may change or alter course topics to best suit the classroom situation.
Sorry, we currently do not have any public courses scheduled for the Programming in C# level 2 course. Please contact us to see if we can put one on the schedule for you
Sorry, we currently do not have any public courses scheduled for the Programming in C# level 2 course. Please contact us to see if we can put one on the schedule for you
Sorry, we currently do not have any public courses scheduled for the Programming in C# level 2 course. Please contact us to see if we can put one on the schedule for you
Sorry, we currently do not have any public courses scheduled for the Programming in C# level 3 course. Please contact us to see if we can put one on the schedule for you