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Cinema 4D courses




  • Cinema 4D Beginner Course 

Course Date  City Course Times    Cost  
15 Sep - 17 Sep Live Online 0900 - 1600    R11500 Book
17 Nov - 19 Nov Live Online 0900 - 1600    R11500 Book

Course Date  City Course Times    Cost  
15 Sep - 17 Sep Live Online 0900 - 1600    R11500 Book
17 Nov - 19 Nov Live Online 0900 - 1600    R11500 Book

Cinema 4D level 1 beginner course
Course Description:

Maxon Cinema 4D is a versatile and powerful 3D animation tool used by professionals working in broadcast animation, product design, game development, photo realistic character animation and medical illustration plus a wide range of other 3D modelling and animation applications.


This practical two day course can be tailored to your exact specifications. If you are working in a particular market sector such as film special fx, games or architecture, let us know and we will build a course around your specific requirements.


Pre-Course Requirements:

You need no previous experience to attend this course.

Cinema 4D level 1 beginner course

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Course Outline:



Working in a 3D environment

  • Planning your project
  • The File, Edit and Views Managers
  • Hot keys
  • Customising the interface
  • The View window
  • The 4th Dimension
  • Project settings


Modelling in Cinema 4D

  • The selection tools
  • The Active Tool Manager
  • Creating primitives
  • Creating splines
  • Creating spline primitives
  • Creating NURBS models
  • Using the construction tools
  • Using extrude, bevel and mirror
  • Selecting and positioning objects


Creating materials

  • Cartoon-like or photorealistic
  • Material channels:
  • colour and luminance
  • transparency
  • bump maps
  • Adding materials to complex models
  • Layering materials


Creating textures

  • Image based maps
  • 2D and 3D textures
  • Editing existing textures


Lighting techniques

  • Creating depth with light
  • Key, fill and back lighting
  • Animating lights


Animation techniques

  • Camera angles
  • Traditional animation techniques
  • Key frames
  • Animating models
  • Animating cameras
  • Using the PowerSlider



  • Using wireframe
  • Frames, fields and frame rates
  • Rendering tags


Finalising your project

  • Importing, merging and replacing scenes


Questions and answers


Our outlines are a guide to the content covered on a typical course. We may change or alter the course topics to meet the objectives of a particular course.